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Mods for dark souls prepare to die edition
Mods for dark souls prepare to die edition





Our Q9650 was hardly used and we didn’t notice any performance hit when we simulated a dual-core system. The same can be also said about Dark Souls PC’s CPU requirements. Even though we used this – really – high resolution, Dark Souls PC did not slowdown and our GPU usage (on GTX 295’s single core) was averaging around 60-80%. Durante’s mod comes also with SMAA support and those interested can push the internal resolution to high levels and then downsample it on their monitor’s native resolution. As you may have heard, NeoGAF’s member Durante has unlocked the internal resolution of Dark Souls PC and we highly recommend using his configuration tool/mod. Even though there is no SLI profile for this title yet, the game ran with constant 30fps at 2560×1440 (internal resolution) and with max settings. For our Performance Analysis, we used an overclocked Q9650 (4.2Ghz) with 4GB RAM, an Nvidia GTX295, Windows 7-64Bit and the latest version of GeForce drivers.

mods for dark souls prepare to die edition

And if you believe that From Software was able to develop a game from scratch and could not find the global values of the on-screen button indicators or the resolution lock mechanism, then you are a fool. Even if they’re not familiar with our platform, it’s not that hard to remove some console features that were put on purpose. It’s true that From Software is not familiar with the PC platform but there is no excuse for what they’re currently offering us. It’s really ironic criticizing a game that we got out of nowhere, however Dark Souls PC seems like a quick cash-in and nothing more.

mods for dark souls prepare to die edition

Well, today we are bringing you the worst console port of this year, that is no other than Namco’s Dark Souls: Prepare To Die Edition. Last week we took a look at one of the best console ports of 2012, Square Enix’s Sleeping Dogs.







Mods for dark souls prepare to die edition